Levels


The levels are made using the UnrealEd level editor. These are images of levels that I have worked on. Click on the images to view a larger version.


Bridge Level (a.k.a. "Straight Street")


This is a level that I worked on in a group project. I was lead level designer for this project. As the lead level designer, I worked on the layout and construction of the level as well as directed other group members on the level design team. The lighting and surrounding enviornment were also done by me.

The level is set on a bridge in a world ravaged by war. The Clover's and X-is laid waste on this bridge during civilian rush hour. The bridge was a key location that could turn the tide against the other, but just the battle dragged on, a mystrious being plumments from the sky and wrecks havoc on both sides.


Level image 1 Level image 2 Level image 3 Level image 4 Level image 5 Level image 6 Level image 7 Level image 8 Level image 9 Level image 10 Level image 11 Level image 12

Numb Level


Numb is a level that I worked on. This level was created in a group project. I was in charge of working on the layout and construction of the level in this project.

This level is set in a deep pit mine. The area was once rich with iron ore, but now it has all been depleted and no one is left to watch over this desolate pit.


Level 2 image 1 Level 2 image 2 Level 2 image 3 Level 2 image 4 Level 2 image 5 Level 2 image 6 Level 2 image 7 Level 2 image 8 Level 2 image 9 Level 2 image 10

Hell's Lab


Hell's lab is a level made in the UnrealEd level editor. For this map I used the assets that came with the level editor. I came up with the layout and constructed the map. The pickup placements and lighting were also done by me.

This level is set in a demented lab for the insane. While the inhabitants were let loose in the bottom levels, the scientists experimented up top with their tools.


Level 3 image 1 Level 3 image 2 Level 3 image 3 Level 3 image 4 Level 3 image 5 Level 3 image 6

Wrath of Dragon


Wrath of Dragon is one of my first levels that I made in the UnrealEd level editor. I used the assets in the level editor to create this level. The layout and design of the level was created by me.

This level is set in a chamber deep underground where a dragon was once held. The dragon and guardians in the chamber has long since departed for the afterlife and nothing but cold musty air lives here.


Level 4 image 1 Level 4 image 2 Level 4 image 3 Level 4 image 4

Inferno Rising Revolt


This level was created using the Torque Game Engine. I created the layout and constructed the level with assets made by other group members.

This level was created for a boss fight area. The level is set in a post apoclyptic world where demons rule. The Capital building is one of the last strongholds for humans.


Level 5 image 1